TV Review


THE 4400

By: Jason Davis
Review Date: Friday, July 07, 2006

In an astonishing instance of synchronicity, I pondered the nature of the future humans responsible for abducting and modifying the 4400 in the June 26 edition of TV Wasteland. Little did I know that those individuals would be at the very heart of the episode I watched shortly after turning in my column. The episode in question, "Gone Part 1" set up a pretty cool scenario, but I had serious doubts that the writers could pull off a satisfactory conclusion. Sadly, my instincts on the matter proved to be dead on.

There's a lot to like about "Gone Part 2." Poor Devon walking in on yet another philandering 4400 Center figurehead is a wonderful callback to her Jordan Collier-induced suicide attempts last season. Shawn's continued romance with Isabelle despite his better judgment continues to build momentum to his slide down the proverbial slippery slope. The confrontation between Shawn and Richard cements the latter's ability to play the father of a preternaturally aged child and allows Megalyn Echikunwoke's Isabelle yet another opportunity to exhibit her abilities in a ruthless and disturbing way. In fact, revelations about Isabelle are the only part of the overall plot that really works in this episode. The notion that she might be the creation of an enemy working against the 4400 is an exciting notion that almost makes up for the segment's missteps.

Alas, any introduction of the future humans responsible for the 4400 was doomed to let down some portion of the show's audience. Alice Krige is a wonderfully enigmatic face for the future humans and does a fine job of conveying the gravitas of her predicament to Tom, but the whole premise of her people seems a little but questionable. Theoretically, Maia and several other 4400s were removed from the present to be sent deeper into the past to combat an unknown enemy's disruption of the initial plan. Greatthat works for me. Plans go awry and need revision. Krige's people erased the memories of Maia and the others from their present day acquaintances to spare them the pain of their loss. Here's where things get a little shaky. Why bother? It certainly wasn't a problem to cause pain to folks over 60 years as they stole the 4400 in the first place. Not only that, but are we honestly to believe that they can engineer telekinesis and clairvoyance in humans but can't properly erase the memory of someone Diana Skouris and Tom Baldwin have only known for a year or so? They're capable of altering photographs and bedrooms, but can't pull a few neurons out of some simple human brains? Of course they are, because otherwise the writers wouldn't be able to get out of the corner with ease and convenience. What about NTAC's files? Did they insert some fake 4400s that never report in to make up the numbers for Maia and company? The whole story reeks of a cool idea executed poorly, but auctorial convenience is a sin that cannot go unacknowledged.


More Content By Jason Davis
Pilot Fishing, part two
(Monday, September 4, 2006)
Pilot Fishing, part 1
(Monday, August 28, 2006)
Sinking My Teeth into Action
(Monday, August 21, 2006)
Musings of a TV Junkie
(Monday, August 14, 2006)
My First Time
(Monday, August 7, 2006)
THE 4400: The Ballad of Kevin and Tess
(Saturday, August 5, 2006)
THE DEAD ZONE: Symmetry
(Saturday, August 5, 2006)
STARGATE SG-1: Flesh and Blood
(Tuesday, August 1, 2006)
Lost in the Village
(Monday, July 31, 2006)
And now for something completely different...
(Monday, July 24, 2006)
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Comments/Responses
1
• Jul 07, 2006, 02:46am •
Actually, I think the writer's intent was to have removed the children from the *entire* timeline starting at the point in which the 4400 returned. We know that the future humans have mastered manipulation of time, so it probably wouldn't be all that hard for them to alter a timeline that they've already altered before (by taking and returning the 4400).

Is it sloppy writing? Kind of. But really a whole lot less sloppier than anything that has ever been put out by the X-Files or ST:TNG.

• Jul 07, 2006, 06:52am •
To me, your complaints are a little bit nit-picky. It's one of those things you just have to accept in a Sci-Fi show, like loud explosions in space, universal translators, and computers that magically know when you're giving it a command or just talking to someone else in the room. I think the future humans felt they had to make Diana, Tom, and everyone else forget Maia, but not her family 60 years ago because Diana and Tom would realize she was taken again and try to do something about it, just like Tom eventually did.

• Jul 07, 2006, 09:03am •
daforce: If X-FILES or NEXT GEN had put out this story, it would have been par for the course (though XF did handle its one proper time travel story with a stunning degree of good sense--thank you, David Greenwaltand Howard Gordon!). The fact is 4400 is better written for the most part than those shows. So if I'm a teacher and an A student tells me his time travelling dog ate his homework, I'm a little upset that I have to give him/her poor marks.

suaw1211: I think each of the items you've mentioned as "things to just have to accept" in SF have been handled remarkably well by a variety of shows in the past. FIREFLY did not have loud explosions in space. FARSCAPE, DOCTOR WHO, HITCHHIKER'S GUIDE, and (heaven forfend) even ENTERPRISE have gone out of their way to make universal translation as logical as possible. As for the voice recognition, most of the TREKS have maintained a system of direct address to invoke the computer...the doors on the ENTERPRISE I'll give you as they seem to precognitively know when someone's going to turn and deliver one last line before walking out. Time travel can and has been done well and without these logic holes before--"Gone Part 2" was a weak installment that dashed across the cable wire hoping nobody would notice it hadn't dressed nicely to go out on the town. I have no doubt that the episode's repurcusions will be interesting and engaging in the forthcoming weeks and, as I noted, it did have much to recommend it.

Jason Davis
TV Wasteland

• Jul 07, 2006, 10:38am •
Universal translators work, but don't work. Klingon's can speak in Klingon that's not translated. Star Trek was usually pretty good about requiring the "user" to say "Computer" before a command, but there are plenty of times when they don't have to do that. The communicator badges also seem to have varying use requirements. Sometimes you have to press the badge to respond, other times you don't. I think the biggest issue Gone Part 2 didn't address was what the characters now remember. When Maia was missing, Marco mentioned Lunar Colonies, just in passing. Do Tom, Diana, and Marco remember lunar colonies now that the timeline was restored? They remember that Maia was taken and returned. What about all the changes that were undone?

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