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5 Ways to Make Heroes, Heroes Again
Getting Heroes Back on Track to Kick Ass Again By
Chris Smits
September 21, 2009
5 Ways to Make Heroes, Heroes Again
© Bob Trate
With all of the back and forth of fickle fan opinions in regards to Heroes, we have come up with (what we think) is needed to get more people back on board; like they were at the end of season one. Not bothering to dredge up all of the creative changes that the show has had in its relatively short time on the air, these are meant to be considerations that any writing team, original or new, can work with and return the show to the fan base that loves it.

5. Can't Anyone Just Be Heroic?
The name of the show is Heroes. It's not called "People Who Are Riding the Fence as to Whether They Have What it Takes." That's a lousy title for a television show and we're guessing that not as many people would've been interested in it had they launched it under that way. The first season may have had a shadowy bad guy, but the viewer was clearly shown that there was a force that was going to require some heroics to save everybody from. Now, in the course of three seasons, has anyone really stepped up to the plate? Instead of a true figurehead or two to rally behind, everybody seems to have been dragged through character development time wasting techniques. Peter struggles with his abilities and has serious trust issues. Claire doesn't know which side she should be on even though she's already rebelled against her father. Nobody seems to have embraced their abilities and chosen a true course. It's a large cast and it's way past due for one of them to be the show's namesake!

4. Body Counts Are Cheap
Grabbing a viewer's attention by offing someone is nothing new, but it only has dramatic effect when used sparingly. Showing how powerful someone is by having them kill someone else gets old real fast. Actually, at this point, it would have much more of an impact to show someone's strength by having them go in the opposite direction for a change. If you're going to thin the herd then just pull the trigger and get down to who's going to be left standing to have the good vs. evil showdown. Sure, the threat of death can create some tension, but we think the joy of rooting for a champion is long overdue.

3. Stop Whining!
Blah, blah, blah and waaahhhh! Everybody has issues, we get it already! This criticism would have normally been worked into our first point about being heroic, but these people have become so whiny that the subject deserves its own slap in the face. "I'm so confused... I dunno who to trust... why is this happening... you're not who I thought you were..." They're called balls and we're hoping someone on the show seriously looks into getting a pair permanently.

2. What Time Is It?
Oh poor Heroes. You went and threw your hat into the time travel game and found out what so many creators before you have found out: You really better have everything paced out and meticulously executed or else you're just muddying the waters and drowning the viewers with it. Best to get a grip on it now and wrap it up so you can get back to getting a story that's not so convoluted. We're not saying that you didn't give it your best shot but it just isn't working out the way you were probably hoping for. Ask anybody that's written an X-Men comic about that one, I'm sure they'll tell you it sucks if you don't nail it right out of the gate. You're handling the time travel aspect as if you've got five more seasons to deal with it; at this rate, you probably don't so someone should probably clean it up.

1. Time to Simplify!
All of this adds up to storylines that wanted to have depth and excitement but have become a mash up of too many things trying to be too much. Take it back to its core: People given strange and powerful abilities that will let them rise up in the face of evil. Let the viewer's cheer simply for the good beating down the bad for a change. It doesn't get any simpler than good vs. evil and right now there is just way too much gray area and confusion. Every character doesn't need more emotional baggage in their life under the semblance of giving them depth. Heroes has taken a chance at trying to tell a story that's very large in scale but (arguably) has fallen short. The only thing left to do is just back off from it and get down to brass tacks. Good guys, Bad guys... the fans want to cheer, they want to yell... give them something to do it for.
Yeah, I'm really trying to find a reason to care about Heroes anymore. I'm going to check out the season premier, but can't say that for the rest of the season. Last season had me wondering if the writers they got to replace the ones they fired even WATCHED season 1. They dealt with Issac's first comic book waaaaay back in season 1, yet somehow still managed to use it as a plot device in season 3.
For the sake of argument, let's say that the comic book issue was somehow resolved with some of the very convoluted time travel storylines (although I certainly don't see how that would have changed the comic books)...even if time travel had affected the last issue...are you going to have me believe that a tweeked out heroine addict is going to have his next issues prepared that far in advance? Sure, successful film makers like Kevin Smith can't deliver an issue on time, but this tweeked out lil kid had a bunch of issues prepared, so many that they were able to put them out for 2 years after the creator's death? SURE.