Anime Expo - Saturday Report
By: Andrew TeiDate: Friday, July 05, 2002
.hack//SIGN - Koichi Mashimo
Koichi Mashimo (President of Bee Train, director of .hack and Noir), Ken Iyadomi (Bandai Ent. VP & panel host), and another Japanese guest (who didn't say much) were present at the panel.
This is one of the more interesting panels I attended at AX this year. Generally I don't go to GoH panels because I find most of them boring. I'm more interesting in seeing voice actors/actresses and composers than directors and character designers. But when I realized Mashimo was behind Noir and .hack (one of my favorite current shows), I thought about skipping Pioneer's panels in favor of his. In the end, I figured Pioneer wasn't going to announce anything that interesting (except maybe Chobits) and decided to attend the Mashimo panel. Looks like I was half-right about Pioneer, but I'm still glad I went to see Mashimo.
The panel started off with Ken Iyadomi introducing Mashimo. Mashimo entered the room and sat down and said hello to the eager crowd. Iyadomi said a few more words then played the .hack//SIGN trailer on Bandai's 2002 promo dvd. After the trailer ended, Iyadomi directed the panel by asking Mashimo several questions. Here's a transcription of what was said between the two men, although it is far from 100% accurate.
Iyadomi: .hack is not only an anime but also a game. Why?
Mashimo: The target audience is not only children but also older people (ages 15-30). The .hack story takes place in the real world and game world. The OAV depicts the people in the real world and the TV show depicts the video game world. The game unifies the real and virtual worlds. Something I value in the real world are the relationships between people. For that reason, .hack holds a special place in my heart.
All people wear a masks. Currently I'm wearing a mask called "director". In my personal life, I wear a mask called "father of two daughters". The characters in the anime & game wear respective masks. On the internet, everyone wears a mask of anonymity. .hack deals with the relationships between each character.
Iyadomi: The screen writer for .hack [Kazunori Ito] is the same guy that worked on the Ghost in the Shell and Patlabor movies. Can you talk about that?
Mashimo: Kazunori never does a straight depiction of what a person should be. For example, if you wee to ask him to depict a male character in a show, he would depict the other related characters . In the dailogue, the .hack characters use big words (unlike the real world). Those are all depictions and it's up to the audience to find the true characters.
Iyadomi: And what about the game designer [didn't catch the name]?
Mashimo: At Gianax, we rarely worked together. Thru Production IG, I was asked to work on Neon Genesis Evangelion. I turned down the offer. But now I'm working with him on .hack.
Iyadomi: Can you explain what Bee Train is like?
Mashimo: It's a new studio that I founded w/ Ishikawa Mitsuhisa. As a director, I tend to increase the [project] budgets. Ishikawa makes sure that doesn't go too far. Before .hack, a lot of stuff was done with the help of Production IG. Production IG tends to work on movies and long projects. Bee Train tends to work on TV series and faster projects.
Iyadomi: The OAV, let's talk about it. It will be an additional disc to the game[s].
Mashimo: As I explained, .hack has a complex storyline. In the game package, you have one depiction of the series. The TV series is another package. The depiction of the .hack world is a virtual, online game world. The video game simulates a game (pseudo online game).
Iyadomi: Let's take a look at some visuals from the OAVs and game.
[short video of game footage is shown]
The OAVs have been dubbed in English, although the final mix hasn't been made.
[clip from OAV (dubbed) is shown next]
The [.hack] series starts with the TV, then goes into the game, then the OAV.
[video of TV OP is shown]
At this point, Iyadomi opens up the panel to Q&A. Mashimo answered most of the questions.
Question: What was the inspiration for .hack?
Mashimo: The TV show is geared toward a more sophisticated audience, but we can not deny that some adults have the heart of a child.
Question: Was "Bear" [character in .hack TV] inspired by Braveheart?
Mashimo: I like Mel Gibson, there are similarities.
Question: Why are the TV and OAV in wide-screen format?
Mashimo: I can no longer do storyboards in 4:3 aspect ratio.
Question: Where did the ideas for the lingo & acronyms come from?
Mashimo: The spoken Japanese language has a discrepancy between younger and older generations. The .hack virtual world uses the spoken language of the younger generation.
Question: In Noir, character depictions are not black & white. Why?
Mashimo: I like to tell a story that's easy to understand. The real world is not as simple as black & white. This is true in .hack and Noir. I like to inspire my staff and audience that not everything is black & white. When we all make something new, we tend to present something complex. I wish I could present things simpler.
Question: Who is the composer, is there an OST coming out, etc?
Mashimo: Yuki Kajiura is the composer. I met her 6-8 years ago while working on Eatman. She likes to drink. [FYI: OST is out 7/24, got my copy preordered :) ]
Question: The music takes place in the scene? [didn't quite catch the question]
Mashimo: When I'm watching an American movie in Japan, I may miss some of the subtitles. The presentation of music and dailogue in movies is standard. I've tried to do some experimentation. For one show, I specifically had the music louder then the dailogue. [me thinks he's referring to .hack TV] Some people complained, but that was my intent.
Question: How are you planning to release .hack in the US?
Mashimo: Game with OAVs will come out in the Fall.
Iyadomi: Next year for TV series.
Question: What is the origin of the name of studio Bee Train? .hack seems very ambitious. How was it all planned?
Mashimo: Bee train is a very noisy / busy studio. So in reference to the honey bee, that's where the name came from. The name actually was chosen by the staff.
It's impossible to conceive a project of this size all at once. The first conception was the video game. This title was 3 years in the making. So I got involved with the game, then the OAV, then the TV series. But the project is still ongoing.
Question: Why did you chose an English OP for the TV series?
Mashimo: The OAV OP is Japanese, but uses quite violent language. The TV OP would be profane in Japanese.
Question: Are there any plans to continue Noir as an OAV or movie?
Mashimo: I don't like sequels. The only sequel I worked on is Captain Tylor. That's because my staff works on a project from start to finish. To try to create closure for something that already has closure is redundant. I will not be able to cave into your demands. [Take note all you people that want a Noir movie and/or think it's in the works ;-)]
Question: What's you take on the .hack game selling more than FFXI in Japan?
Mashimo: I don't like to compare my works with others.
Question: [My question] What's it like to work w/ Yuki Kajuira?
Mashimo: It's very difficult. Various production houses use different processes. There is a music selection process. It takes as much time to choose the music as it does for the animation or screenplay. The composer and animators never listen to the director.
Question: Who is your favorite character from Noir and why?
Mashimo: There are many bad guys in Noir and I dearly loves these hapless villains.
Question: Is Captain Tylor a parody of Legend of Galactic Heroes?
Mashimo: I am convinced LoGH is a parody of Captain Tylor. [audience laughs]
Question: Given the violent nature of Noir, is there and X rated version [R would have made more sense]?
Mashimo: Please go find it, I'd like to see it myself. [audience laughs]
Question: Do any of you play online games? If so, which ones?
Mashimo: Well I gave my staff a PC and they stopped working. So I'm pretty sure they've gone underground and play at home. And 7 of my staffers stopped coming to work. It's a true story.
Question: If [one] doesn't play the game, can [one] still understand the story?
Mashimo: The video game is a self-contained world. The OAV stands on it's own as a teenage angst story. The TV series also stands alone.
Question: Can you speak on the use of computer graphics with cel based?
Mashimo: I've been using CG in other shows, it's just not as noticeable. Since .hack takes place in a digital world, I've made the use of CG more obvious. It's really about making what the creator and audience want to see and therefore I don't want to get into debates about CG versus cel animation.
Question: What's your favorite anime?
Mashimo: Tom & Jerry. I think it's a successful and classic show, I still enjoy it.
Question: Any hints on what you're working after .hack?
Mashimo: I don't want to think about it. [audience laughs]
At this point, time ran out and the Q&A session ended. People then made closing comments.
Other Japanese guest: Well Mashimo's OAV has no robots or gunfights, but if you watch it and watch it again after playing the game, you'll understand it more.
Iyadomi: Our own staff enjoys .hack a lot. And we hope you will watch it too.
Mashimo: I see a few people [dressed up]. I love cosplay. It's a beautiful example of statement without words.
Report by Jason Yeh(Wolve)
Pioneer Home Video Entertainment
Yukio Kusumoto and Hiroe Tsukamoto presented the panel. They gave us Sugar tickets as we walked in. Could they possibly have this? |
Pioneer started off the panel with some trailers for their upcoming shows. First off was I, My, Me, Strawberry Eggs, I believe it was the trailer they've already included on their DVDs. Next, was the Hellsing Trailer, that seemed to focus on Crispin Freeman's performance of Hellsing and ran for about three minutes. Vandread: Second Stage was up next, and this time they showed the preview subbed. X was next in the lineup, where they presented the Japanese X OVA trailer that only used footage that would appear in the TV series, also dubbed in English. Mariela was laughing hysterically during it :) |
Master Keaton was up next! Our first new "official" acquisition announcement. They showed the opening from it and part of the episode. Fushigi Yugi Eikoden was up next, and it's using the same dub as the region 2. Next up, Mahoromatic Maiden was up next. Next time, maybe people will actually listen to when AX announces a title :) The trailer first started off with serious music and Maho in her previous battle sequences. Then it went back to the present with the music from the ED, showing the comedic parts of the series. |
Ai Yori Aoshi was showed next! They showed the opening. Gatekeepers 21 was next, and people around the room cheered after they finally figured out what it was. Tiny Snow Sugar Fairy OP was next. I get to listen to Mariela sing! :) And surprise, surprise, Pioneer stole another movie, Sakura Taisen! Chobits! Chobits! Chobits! |
Lupin the 3rd was next, and Pioneer showed the work in progress dub. I must say, I was pretty impressed with Lupin's dub actor. Pioneer only has the second Lupin series, which is 52 episodes. |
Next up was a list of back catalogue titles. See the titles at the end. |
Next up they showed a mysterious trailer that no one could identify. Oh, it Patlabor Movie 3! A theatrical release and a DVD is in the works. |
Mr. Ueda from LDC then was introduced. He was very happy with the audience reaction to Chobits. Then they showed a new work from Yoshitoshi Abe, creator of Lain and Niea_7. Hibane Renmei. We saw a girl fall, and scenes of what seemed to be an angel being born. Wings grew out of her back, with blood also pouring out. |
For Fushigi Yugi Eikoden, there may be two releases. This is currently in the planning stages. A limited release which would follow the style of the old releases, plus a release of it in a more standard format. |
Magical Project S will be released on 4 DVDs. To clarify further, it's not released as four individual volumes, but as two 2-disc sets. The first 2-disc set will have episodes 1-13 and the second 2-disc set will have episodes 14-26. The discs are DVD-9 |
| Summary of new titles |
| Master Keaton |
| Fushigi Yugi Eikoden - Winter 2002, maybe 2003 |
| Mahoromatic Maiden(anamorphic) |
| Aio Yori Aoshi |
| Gatekeepers 21 |
| Tiny Snow Sugar Fairy |
| Sakura Taisen the movie |
| Chobits(animorphic) |
| Lupin the Third Second Series(52 TV eps) |
| Patlabor Movie 3 |
| Back Catalogue Tile Name | Mouth to be rele |
| Mihoshi Special/Pretty Sammy | Oct |
| Armitage III OVAs | Oct |
| Magical Project S subtitled | November |
| Nanako Box | December/January |
| Hand Maid May Boxset | March |
| Tenchi OVAs released in 4 individual DVDs | March |
Post AX-Addition: FY: Eikoden will be released as a Billginau DVD w/Collector's Box for 39.98 and just the DVD for $29.98, both running at 100 minutes. |
Written by Andrew Tei(Reikun) and Mariela Ortiz(Sapphire) |
Pioneer Music
I must apologize here, but I did not get the name of the panelists. |
They are in charge of all CDs Pionner Music has, and their objective is to expose America to Music from Japan. |
Their objective is not to release all of their CDs, but bascially right now to concentrate on the shows that Pioneer Entertainament is releasing onto DVD also to tie in products. Pioneer US goes to Pioneer Japan basically to ask for stuff, so they won't be release titles from other companies. |
Why are they pushing this now? They noticed another company doing it. |
Pioneer's first big push will be Para Para. Yoko Ishida was there on the panel also. She answered a few questions like do you just have an angelic voice, or did you have to take a lot of training? Ms. Ishida answer that she does taking singing lessons. |
A lot of the panel was a reverse panel in a way. The head of the US division of Pioneer queried the audience on what they would like to see. What packacing, pricing, extras, and what do about the availablity of bootlegs. It was like market research. |
Soundtrack available include Tenchi Muyo, Bastard, Armitate Dual Matrix, and HellSing. They AMG Movie OST will also come out and is only available currently at cons only directly from Pioneer. |
Report By Andrew Tei(Reikun) |
Viz Communications
ADV
Gutsoon
Bandai Enterntainment
Arjuna
Report by Jason Yeh(Wolve) An interview with Matt Greenfield and David Williams
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