View Full Version : Playstation 3 and Overscan Bars
11-19-2006, 04:04 PM
I was wondering if the PS3 has those black side overscan bars that the PS2 has when playing on a widesceen HDTV. This may only apply to playing a PS2 game on a PS3, as I would hope that PS3 games would not need those.
It really depends upon the game, not the system. If the game does not support a proper widescreen mode then yes you will have to pillarbox to get the correct aspect ratio, but I would imagine that all PS3 games will support widescreen (or be native widescreen even). Older games will be no different than they have been on the PS2.
11-30-2006, 03:20 PM
I noticed that FFXII had those overscan bars and was wondering if anyone knows if it would have a detrimental effect on a plasma TV.
FFXII has a native 16:9 mode. You can find it in the config menu. There should be no need to pillarbox or use any kind of zoom or stretch modes on your tv. The answer to your plasma question depends upon what brand and year the plasma is and how often you watch full frame 16:9 material on it to compensate for that 4:3 viewing. The potential for burn-in is always there, especially if you like torch mode (high brightness levels).
12-04-2006, 09:31 PM
Are you talking about that thin bar on the left side of the screen when playing ps2 games in progressive scan(for the games that have the option)? They are still there, but the ps3 games don't have that problem.
Slightly off topic, but when navagating the menu for the ps3 I noticed that the corners of my screen were cut off(widescreen crt). I put in an avia disk and checked a widescreen patten. Turns out I had a noticable overscan problem that I fixed by going into the service menu.
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