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View Full Version : So I heard you like the Crysis demo...


Citizen Klaus
10-28-2007, 01:13 PM
It's out.

And yeah, it runs pretty awful on year-old hardware. That said, it's still playable. A little choppy in the cutscenes, but otherwise fine.

My thoughts: welcome to Far Cry 2. Anyone familiar with CryTek's previous effort will note that they haven't strayed far from form. You're still on an island, you've still got a fairly open-ended objective structure, and stealth is just as touchy now as it was then. The mutants have just been replaced by... well, you'll see.

I read a lot of positive reviews of Crysis's attribute selection system, and I'm not sure that I agree that it's really the best thing to happen to FPS's since mouselook. The utility of the verious enhancements depends quite a deal on whether you really get into the whole "sandbox game" deal. As a guy more interested in the run-and-gun type play of the Call of Duty series and such, it's a little wierd shifting my tactics to include hurling objects at foes.

So anyway, for those who've played it, what are your thoughts?

GHardin
10-28-2007, 03:48 PM
I was iffy beforehand, and after playing the demo, it's moved to my "buy" list. Blah, as if I need more games to shovel into my free time! :cry:

At first, it ran horribly on my computer, but after updating my drivers (yeah, I hadn't updated them in nearly a year...silly me), it ran more than adequate. A few hitches here and there, but it ran nicely nonetheless. I do appreciate the support for the 360 pad (the vibration from the controller scared the hell out of me, since it was just sitting on my desk and I was unaware it supported force feedback); I'm more surprised it is perfectly functional with said pad (though I think I'd play with the ol' M&K in the long run).

It feels like Far Cry in a sense, but seeing as I loved playing through that, I guess I shouldn't have any problems with this. :neko:

Sensuifu
10-28-2007, 10:59 PM
Impressions: pretty good overall. FarCry'esque, but since I haven't played that game for so long, it's good to have a change in pace. The attribution system isn't too bad, albeit a little gimmicky if you realize the obstacles are created around it; though it does add a bit to the gameplay. I just wished it had the options to bind keys directly to them so you're not consistently fooling around with the mouse to select. As for a purchase, I'll probably hold off until I have a system that's capable of running it at my monitor's optimal resolution with full detail. The graphics are nice, though the character models don't look as impressive as I thought they would. Too many good FPSs out right now and it looks like this is going to be the best year for FPSs since the late 90s.

Lego
10-29-2007, 12:13 AM
Cool they redid Far Cry with a new physics engine!