Mania Grade: B-
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- Audio Rating: B
- Video Rating: A
- Packaging Rating: B
- Menus Rating: B
- Extras Rating: C
- Age Rating: 12 & Up
- Region: 4 - Australia / South America
- Released By: Madman Entertainment
- MSRP: 29.95 AU
- Running time: 125
- Aspect Ratio: 1.33:1
- Disc Resolution: 480i/p (mixed/unknown)
- Disc Encoding: MPEG-2
- Series: Bubblegum Crisis Tokyo 2040
Bubblegum Crisis 2040 Vol. #6
Bubblegum Crisis 2040 Vol. #6
What They Say
© Madman Entertainment
Like a multi-headed serpent, the branches of the Dragon Line become the arms with which Galatea seeks to crush the last vestiges of human resistance in Tokyo. Now the city is abandoned. Only the Knight Sabers remain, mankind’s last line of defense against the nightmarish spawn of man and machine. But can even the Sabers defeat a beast with a million eyes and the mind of an insane child? The war against Galatea moves to the highest frontier as the Sabers stage a final desperate assault in the cataclysmic conclusion of BUBBLEGUM CRISIS: TOKYO 2040!The Review!
Tokyo 2040 screams headlong towards the finale with these last 5 episodes, almost with an anti-climax.
The audio is of a high quality with the choice of either English and Japanese stereo tracks. They both share the same background music, though like the original BGC, Priss’s Japanese songs are replaced by re-worded English versions.
There are no problems with the video, despite the increase in running time. It’s clear, and colorful, a benefit of having new source materials to work with. We get the standard yellow sans seif subtitles Madman prefer, clear as always.
Talk about looking busy. Once again, the same menu base is used, but this time we have all the special effects from the pervious five discs all playing at once under the cover images of the Knight Sabers and their Hardsuits fading in and out on top. One point of annoyance: there is no scene selection via the menu, only through use of the remote. Each episode is split into five chapters, opening titles, start of episode, return after commercial break, end credits and next episode clip.
At first glance it appears to be just a repeat of what was on Volume 5, but it hides some things of interest. We get character profiles on the majority of the movers and shakers in the series (Sylia, Nigel, Priss, Leon, Quincy, Lina, Mackey, Henderson, Nene, Daley and Mason) profiles on Priss’s bike, the Motoslave and the Mobile pit, plus short profiles on each of the English dub voice actors for the Knight Sabers. The value of the profiles also included on the Hardsuit is limited however, as they’re of the now destroyed first generation suits, instead of the newer fan service suits, but they also serve as a portal to some nice art sheet drawings of the first generation Hardsuits.
The packaging uses the Knight Sabers flying away from Earth into space image. The back cover features great deal of information, from screen captures of the show and menus, including the new art sheet extras, to even listing the local DVD encoders. Open the transparent case and for once we’re not assaulted by advertising. On the facing side we have a non-spoiler background of the Knight Sabers, informing us of the group’s history before Lina joins. Under the disc hub we have a combined picture of the Knight Saber’s in softsuit and Hardsuit images from the opening titles/VHS covers, with the Madman URL at the bottom. The disc itself is same dull looking light blue, dark blue poke-ball clone as the previous volumes.
Continuing on from the last episode, the Knight Sabers and friends escape from their headquarters, desperately searching for some location in Tokyo yet untouched by the Boomers. Finding a patch untouched by any technology in Mega Tokyo is hard, but eventually they reach a park on the edge of the beach. Seems others have had the same idea, and after convincing them that their not Boomers (sure they’re Hardsuit are….) the Knight Sabers begin to slowly unwind, drinking with the guys and lowering their guard.
Using Mackey as her own personal Avatar within the group, Galatea emotionally destabilizes the Knight Sabers and provoking them into rash action, and Mackey sells himself dearly to allow the Sabers to reach Galatea. Sylia gets her chance to smite Galatea, but only causes her dark shadow to merge with Genom’s Tower and take off for space. Who needs a naked lady on the prow of your ship, when your ship can be shaped like a naked lady?
Heading towards the Umbrella to spread the rouge boomer phonemon across the world, Galatea appears to be unstoppable. As the whole world prepares to nuke Tokyo to save themselves, the Knight Sabers leap into action once more, minus Sylia who refuses to leave a comatose Mackey’s side. Sneaking aboard the still functioning Skyhook, the remaining three Knight Sabers attempt to head off Galatea
The end is…well…predictable. So throughly predictable. The Knight Sabers must each fight against themselves, literally, they must overcome their preset limitations, literally. It’s all by the numbers, in my opinion that sums up the series, completely by the numbers and nothing new. Like so many Hollywood sequels, milk the name recognition, provide more of what the punters like, and that’s it.
In some ways Bubblegum Crisis Tokyo 2040 runs head long into its finale after forgetting to bring along a satisfying climax, but there is a fair degree of action to be had in the five episodes on this disc.
English Dolby 2.0 track,Japanese Dolby 2.0 track,English subtitles,Character profiles,Mecha profiles,Voice actress profiles,Local DVD authoring credit
JNL-7001 DVD Player, Commodore 1802 PAL Color Monitor