Now that's just grand

After months of rumors, Capcom has officially released a statement confirming the development of Dead Rising 2, a follow-up to their 2006 best-selling former exclusive title for the Xbox 360. The previous reports that Blue Castle were developing the project alongside Capcom are true as well and leading Capcom produer Keiji Inafune, who recently revealed the sequel early, is also helping BC with his original team of creators.
The statement came just a few days after a viral trailer popped up for the sequel, which included the action in a casino.
Here's the official press release:
Capcom®, a leading worldwide developer and publisher of video games, today confirmed that Dead Rising™ 2 is in development for three different gaming platforms: the Xbox 360® video game and entertainment system from Microsoft®, PLAYSTATION®3 computer entertainment system and Windows PC. The sequel to the 1.5 million-plus selling Dead Rising™, Dead Rising 2 will take the franchise to a new level of zombie-killing fun with tens of thousands of zombies, the all new gambling paradise of Fortune City to explore and conquer plus a host of new in-game objects that can all be used as deadly weapons to stave off the zombie assault.
Dead Rising 2 is set several years after the infamous zombie invasion of Willamette. Unfortunately, the zombie virus was not contained at the conclusion of Dead Rising, spreading unchecked throughout the United States and Dead Rising 2 depicts a country where zombie outbreaks continue to strike.
Dead Rising 2 is being developed in partnership with up and coming Canadian developer Blue Castle Games. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer will play an active role in the project.
Released in 2006, Dead Rising won praise across the globe for its mix of intense zombie action and dark humor, garnering numerous awards including IGN’s “Most Innovative Design for Xbox 360”, Gamespot’s “Best Action-Adventure Game” for 2006 and “Action Game of the Year” at the 2006 Spike TV Video Game Awards.
Further details concerning the story and gameplay of Dead Rising 2 will be made available shortly.
if I didn't have to buy a 360 for the first one, I'm pretty sure I definitely need to get one when this hits.
Good news Jarrod. Hopefully they do away with the quest oriented time windows. That was unique for action adventure but still not very fun. If the do have those then you should be able to choose when you start them.
It's about frack'n time...I love the 1st one, so lets hope this is even beter.