Video Game Review

Mania Grade: B+

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  • Platform: Game Boy Advance
  • ESRB: Teen
  • Players: 1-2
  • Genre: Action
  • Publisher: Hip Games
  • Developer: LSP
  • Suggested Retail: $19.99
  • Graphics: B
  • Sound: B
  • Gameplay: A-
  • Replay: B
  • Fun Factor: A-
  • Reviewer’s Wild Card: A-


By James Stevenson     August 04, 2004

© Hip Interactive

Released last year, the original CT SPECIAL FORCES was a wonderful shoot âem up game that came out of nowhere. CT borrowed heavily from the classic series METAL SLUG, as the characters, weapons and even some elements of the gameplay could easily fool gamers into believing, at first, that they were playing a Game Boy Advance version of METAL SLUG. The biggest thing that made CT SPECIAL FORCES unique was the level design which, unlike METAL SLUG, was designed for climbing and jumping. Also unlike METAL SLUG, you didnât have unlimited amounts of ammo to kill everything in your path; you needed to conserve (well, somewhat anyway). With the success of the first game, Hip Games has developed a sequel in the same manner which easily improves on the first game.

CT SPECIAL FORCES 2 looks, plays and in essence is just like the first game, expect for the fact that there are more weapons, enemies and, of course, levels. Even new helicopter levels have been added as well. Basically, the idea behind CT SPECIAL FORCES is that you are a one man army sent to dispatch enemy terrorists (think Arnold in the movie COMMANDO or something). There are now 21 levels in the game (unlike the first game, which only had 12) in which you have to navigate through, avoiding and fighting enemies that pop out of nowhere. The enemy AI has gotten a bit better in this game, as the enemy characters will now try to get a better position on you instead of just shooting from one spot.

Numerous new additions to the sequel make it much better than the first. The implementation of vehicles adds a lot of fun to the game, such as tanks and helicopters. Often throughout levels you will find abandoned tanks that you can just hop in and go destroy stuff with. Many new weapons have been added as well, borrowing a page out of SNKâs METAL SLUG book. Rocket launchers, grenade launchers and flamethrowers make an appearance pretty early on and definitely help out as you progress through the game.

Other than the straightforward combat gameplay, you will also be presented with a few mini-games throughout the course of the game. Certain stages will have you opening a parachute before you hit the ground, which you must line up between certain indicators to avoid falling off course. Another places you in the position of a sniper, where you must pick off enemies from a quasi-first-person view.

CT SPECIAL FORCES 2 carries over a lot of the same things that made the first game a hit, and improves on them by adding new weapons and making the game twice as long. Difficulty level aside, this is an excellent game that fans of shooters should not pass up.

Questions? Comments? Let us know what you think at feedback@cinescape.com.


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