Death Note Vol. #11 - Mania.com



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Info:

  • Art Rating: A
  • Packaging Rating: A-
  • Text/Translatin Rating: A-
  • Age Rating: 13 & Up
  • Released By: Viz Media
  • MSRP: 7.99
  • Pages: 212
  • ISBN: 1-4215-1178-9
  • Size: B6
  • Orientation: Right to Left

Death Note Vol. #11

By Julie Rosato     April 11, 2007
Release Date: May 11, 2007


Death Note Vol.#11
© Viz Media


Creative Talent
Writer/Artist:Tsugumi Ohba / Takeshi Obata
Translated by:Tetsuichiro Miyaki
Adapted by:Tetsuichiro Miyaki

What They Say
Light's latest machinations are putting a strain on even his formidable intellect as Near flies to Japan to beard Kira in his den. Near is sure that Light is Kira, but his sense of honor as L's heir will allow no doubts. He doesn't want to just stop the Kira murders, he wants to expose Light as the Death Note killer. Light thinks he's up to the challenge, but will the pressures of his fiancee, his new flame, and his heir prove to be fatal distractions?

The Review
In case you've forgotten the details of the last volume, Death Note 11 is kind enough to rehash them all for you in the guise of Near's deduction of the entire Takada-Mikami situation. So now Near knows it all, and he makes sure Light knows this. Thus the final challenge is laid and Near is keeping true to the original L's spirit. Mental posturing for a good many pages ensues.

Once in Japan himself, Near puts his pieces in play. His team is quick to witness Mikami acting as the second Kira, and also to win a place in Takada's army of bodyguards. Meanwhile Light continues to manipulate Takada and Mikami, heading off suspicion from his own taskforce as best as he can. Aizawa still doubts heavily but finds he can do nothing more to aid Near as he closes in for the kill. Eventually Light and Near decide they're ready to meet and end this little game once and for all.

This volume does a decent job with its penultimate duties of gathering ends and setting the stage for the final climax, but it also spends a lot of time dragging its feet. There is little new information, but a lot of speculation and explanation and it grew tiresome to watch the same pieces being pushed around on the board. The story does move forward some with regards to the situation with Mikami, and we know that both Near and Light are extremely confident in their respective plans to meet, but we're carefully excluded from the specifics.

These chapters are crafted so that anticipation is high at the end by the volume, but this is very much a series that is ready to end and I find myself just wishing for it. There is still one player in the game unaccounted for; a wild card to aid in the creation of a tense and volatile conclusion - at least that's the sort of good show I'm hoping for from volume 12, and the kind of ending this series needs.

COMMENTS AND RESPONSES

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