View Full Version : UIR: Daddy's Girl by B
09-10-2006, 08:15 PM
Comments for UIR: Daddy's Girl by B (http://www.comics2film.com/DCG/DispArt.php3?f_id=21027)
...and this one's mine.
If no one comments on it, I'll cry. ;)
09-10-2006, 08:34 PM
You're right. Full size looks way better. You can see the reflections in the sword and seams and textures on the cowl and clothes. Real nice.
09-10-2006, 08:43 PM
I dunno much about manips, but I know this looks really cool. Quite a return B. :wink:
09-10-2006, 09:32 PM
Very, very cool. I'm not sure the 90k version does it justice. The effort spent on lovely details really shows on the full sized version. The seams, reflections, armor, gauntlets, gloves, blades belt and buckle all look great. It's a cool pose, moody surroundings too. OK, here comes the nitpicks... the brickwalls aren't really working for me, it's just that all the other details on the figure seem to have definitive shapes to them and while there's a texture applied to them, the walls look too flat - the bricks should be raised slightly from the cement between them... I think you could have used the brick texture images as the basis for bump map textures in Bryce, that would've pulled it off nicely. The trash barrel that is scaled down to the size of a waste paper basket is also a bit weird to me and the boot cuffs seem a bit too puffy at the bottom for my tastes. Lastly, in a narrow sheltered alley, there'd be no wind coming from left to right to blow her mask ties at such an angle (Ok, I'm getting carried away now, I better stop!). Sorry, it's just that something so detailed draws attention to, well... the little details, I guess. Overall, it's an excellent pic with much to commend it, well worth the wait but still, I'd like to see you post a little more often!
Thanks for the comments, LP. I agree with your nitpicks. I did actually D&B a bit to raise the bricks from the cement, but you're right that I should've done more (particularly on the edges, which are way too straight). I can see what you mean about the boots, I think I overdid the shadows at the bottom of the cuffs, and that gives the illusion of a curve. As far as the mask ties go, you're right and I did think of that while doing the pic, but I think it simply looks better this way. Call it artistic license, I guess. As for the trash barrel... uh, it's a wastepaper basket in a Hallowe'en costume. Yeah, that's it. Hallowe'en costume. ;)
EDIT: I guess I'm turning into Bill Turner, cause I went back and fixed the cuffs. (I hope.) The other stuff'd be a bit too complex to correct without re-rendering, but the cuffs were an easy fix. (I hope.)
09-11-2006, 12:28 PM
As for the trash barrel... uh, it's a wastepaper basket in a Hallowe'en costume. Yeah, that's it. Hallowe'en costume. ;)
:lol: Good one!
Wow, fixed the boot cuffs already! I AM impressed! :D Artistic licence to show the mask ties? Absolutely! Especially since it is part of what gives her costume it's distinctive look. Actually, I'd forgotten to mention how good they do look. Still, I do rush these reviews trying to get to so many and should have proposed a solution to consider next time instead of just pointing it out. I think the slightly recessed and heavily shadowed building on the left, while nicely done, doesn't significantly contribute to the overall image so in a case like this, you might consider removing that building and leaving an open intersecting alley, perhaps placing the trash barrel back there at proper scale. This would allow for cross breeze to maintain internal logic as well as adding additional dimension to your background. Of course, if you really wanted to go crazy and compliment the scene, you could put a hobo warming his hands over a fire in the trash barrel looking over in open mouthed surprise at Ravager walking by... of course, then we'd have had to wait a year to see the piece! :lol: ...but enough with all this pontificating, the piece still looks GREAT!
09-22-2006, 11:40 PM
This work has an important merit: Mr. B made us believe that her "scale" texture fits over her body. No more flatten textures for Mr. B! EXCELLENT work.
...but change that light in the background!
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