Freak - Legend of the Nonblonds Vol. #03 -

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Mania Grade: C+

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  • Art Rating: B
  • Packaging Rating: B+
  • Text/Translatin Rating: B+
  • Age Rating: 13 & Up
  • Released By: Yen Press
  • MSRP: 10.99
  • Pages: 192
  • ISBN: 978-0-7595-2957-4
  • Size: B6
  • Orientation: Left to Right
  • Series: Freak - Legend of the Nonblonds

Freak - Legend of the Nonblonds Vol. #03

By Patricia Beard     August 21, 2008
Release Date: June 30, 2008

Freak Vol. #3
© Yen Press

Creative Talent
Writer/Artist: Yi DongEun - Yu Chung
Translated by: Ji-Eun Park
Adapted by: Jamie Rich

What They Say
Only the best can survive in the world of professional thieves, and Tublerun is the best of the best of thieves. Meanwhile, Chroma is the best bounty hunter out there. So, what happens when the best thief and the best bounty hunter cross paths?

The Review
Freaks: Legend of the Nonblonds volume 3 conveniently begins with Tublerun, full of the youthful bombast so common to many shounen heroes, off to a very different North Pole to compete in the treasure hunt that will bring the needed funds for Verna to save her comatose friend.

The rewards of the hunt have attracted various contenders with different fighting styles and abilities, and the internal layout of the hunt site, based at a snow covered sphinx, forces the numerous contenders to break into groups if they hope to reach the goal of obtaining the capsule that means so much money.  Tublerun pairs with a mysterious caped woman and a fighter named Mike to enter one of the three doors awaiting the contestants.

It wouldn't be a shounen fighting comic without fighting and there's lots of that when the three teammates take on what's behind the door aided by the not-so-mysterious Mr. Eclipse, son of the GIA president and current Security Officer for the hunt. (He's also Chroma!)  There are more revelations when the group comes upon a mysterious woman who attests to being part of the original scientific group that discovered "liquid metal". After a flashback on those times, events occur that hint at the nature of the monsters of the sphinx and point to a connection between Tublerun, Chroma and the mysterious woman.

The action delivers with variety and style, which should please fans of the genre. Tublerun's special talent is that he is able to tap into an opponent's style and abilities and take them on as his own.  Normally, this would be pretty convenient and pretty dull, but Tublerun interprets rather than copies these skills and attributes, so there is a fresh take often with unexpected results. 


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