Gantz Vol. #03 -


Mania Grade: B

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  • Art Rating: B
  • Packaging Rating: A-
  • Text/Translation Rating: A-
  • Age Rating: 18 and Up
  • Released By: Dark Horse
  • MSRP: 12.95
  • Pages: 224
  • ISBN: 978-1595822321
  • Size: B6
  • Orientation: Right to Left
  • Series: Gantz

Gantz Vol. #03

Human nature exposed

By Danielle Van Gorder     August 30, 2009
Release Date: December 31, 2008

Gantz Vol. #03
© Dark Horse

You almost have to feel sorry for Kei - so many pressures from so many different directions, it's a wonder he doesn't break.

Creative Staff
Writer/Artist: Hiroya Oku
Translation: Matthew Johnson
Adaptation: Matthew Johnson

What They Say
What would you do if you were given a second chance on life from a catatonic man stuffed inside a computerized sphere? Well, that's exactly what the survivors of the first round of Gantz's wicked game have to figure out. Kei, Masaru, and the buxom Kishimoto try to reinsert themselves into their old lives. However, before any of them begins to take comfort in this fact, they're all transported back to the inescapable condo where the whole mess started. Then a new group of civilians is added into the mix. In the disorientation of the new arrivals, Gantz spills the beans on their new alien extermination target. Now, the stage is set for the next round of Gantz's little contest, but how can you win a game if you are already dead?

The Review!
Kei, Kato, and Kishimoto have returned back to the real world, apparenly none the worse for wear despite the fact that they can remember their own deaths, but they're far from unchanged.  Kei finds himself the target of a group of bullies, but with his technology-induced strength he tries fighting fire with fire.  Kato learns that a group of seniors is going to try to take him out, so he preemptively takes out his biggest, strongest opponent while he's vulnerable.  And speaking of vulnerable, Kishimoto is attempting to handle the fact that she's no longer herself, but is instead some kind of copy, without a home or a family to return to.  They're all undeniably changed by their alien encounter, but it remains to be seen if that change is for the better.

Gantz is not through with them, either.  Once again they find themselves transported to the strange little room where they're given new companions and a new target.  Ever the hero, Kato attempts to tell them everything he knows about the game, which gets about the reaction you might expect.  But it becomes clear to them soon enough that the stakes are very, very high - and Kei doesn't have the suit to help him survive this time around.

The harsh, unflattering picture of human nature that this series paints is less than appealing, but it's also undeniably powerful.  All of the main trio are showing the strain on their civilization in different ways, and seem to be pushed closer and closer to some breaking point.  This isn't a happy series by any means, and there don't seem to be any butterflies or rainbows in the future, but the urge to find out what happens next is impossible to deny.



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