After almost 2 full years of speculation and endless rumors, Ghostbusters: The Game was officially announced in November 2008. Little did we know, Atari had already put months of work into the game. Fast forward to NYCC 09, and Mania was finally able to get a bit of hands on time with the game.
The game takes place after the second movie. You’re the newest GB recruit, and it’s certainly a trial by fire. You can expect to hear new lines from the original actors, and a few of your favorite villains will also be back to pay a visit.
It’s refreshing to see that Atari took the time to develop a Wii-centric version of the game. Due to the Wii’s lower processing power, developers had to figure out a way to make the game less taxing. They didn’t go with the standard “just turn the graphics down” instead they changed the look of the characters. Making them less realistic and more cartoonish. From what I saw, it really worked.
The controls are also tuned specifically for the Wiimote and Nunchuck. In the mission that I played we were trekking through the library, and ran in to the Librarian (yes, the same Librarian from the movie). The controls were intuitive, and fluid. The Nunchuck stick is how you move, and the Wiimote is used to aim. The only downside was the somewhat wonky cage system, where you would capture the ghost with your beam, and have to wear them out. I was promised that this would not be in the final game, we can only hope that whatever they replace with is quite a bit better. From what I saw it looks like I’ll finally have a reason to turn my Wii on again.
The Xbox 360 and PS3 version were esthetically identical. The controls were what you would expect for a 3rd person ‘shooter’ game. The mission I played through was set in an architect’s office, you (the new recruit) and Ray have to battle some nasty goblins, and then the infamous Stay Puft Marshmallow man shows up. Nothing revolutionary in terms of story, but I have to say, the game looks stellar. I can really see myself really getting into it at home.
This is one of those rare times where I’m actually anticipating a movie game. Typically these titles are pushed out just to get unsuspecting parents to buy them for their kids. From what I can tell Atari is really putting some serious effort in. We won’t know for sure until the game drops in June. Stay tuned to Mania.com for updates as they become available.