The infiltration continues but nothing goes according to plan in the slightest, which is pretty much to be expected.
What They Say
In order to destroy the controls for the spheres, Denton and Psy infiltrate the Skrugg's base, but they are quickly surrounded by the enemy and even with the guitar weapon can't progress any further. Then the Skrugg's leader, Kogorr, putting them in a desperate situation. But Joey and Heroman run in just in the nick of time to save them. It's time for the battle between the two powerhouses, Kogorr and Heroman, to get started!
Content: (please note that content portions of a review may contain spoilers)
The struggle to stop the spheres is proceeding from two different directions, though neither of the teams working on it know about each other. Joey and his group with Professor Denton are working deep inside in the Skrugg outpost base to deal with what's going on there while Doctor Manami is moving forward with his seemingly diabolical plan to deal with it. Unsurprisingly, Manami's goals aren't exactly altruistic as he's really after the alien technology (along with pretty much the entire planet when you get down to the reality of it) and he's got his little gang ready to do what's necessary to acquire it.
Most of the time is spent within the Skrugg base where Joey and the gang are working different angles. Denton and Psy are moving further and further into the base with relative ease due to the work Joey has done in distracting them, but there are still Skrugg to be found along the way. Denton has amusingly come up with a plan to mess with them a bit by using Psy's music against them in an amplified way, though the entire thing still reminds me heavily of Mars Attacks. There are some good moments of humor and tension with their side of the fight as things obviously never go as well as you plan for. The battle goes even worse for them when Kogorr himself decides to get involved in order to show them exactly what it is they're up against.
Which is also a good time for Kogorr to realize what they're up against since Heroman doesn't fit into anyone's plans as it's a real anomaly. What we do learn is the Skrugg's view of things as Kogorr answers Denton's pleas about finding peace between the two races and he calls humans little more than livestock. All of that is prelude to Kogorr's going into battle mode as he's really intrigued by Heroman and his abilities since it's nothing that they expected to find on this world at all. The battle is about as expected in terms of style as it's really nicely animated, it doesn't deal with a ton of quick cuts to various points of the action and it's given a fairly subtle score to go with it that really does bring tension to it rather than making it an epic moment. I especially like that it continues to not dominate the scenes but rather adds to it. There's a lot to like with how it plays out and the way it firms up the bond between Heroman and Joey.
Though story progression is minimal here, the show does move along pretty well. Having Kogorr come down to get personally involved was good to see since it stopped it from having more various Skrugg show up to try and stop everyone. Denton's trying to come up with some ideas to deal with the enemy while still pursuing peace and Joey and Heroman find new ways to fight together against a tough foe. The only really big unknown right now in the series is Doctor Manami and his involvement because he feels very off compared to the others and out of place. It's likely he's going to become a villain as time goes on, but right now he feels like something that doesn't quite belong. With some good quiet moments, such as Joey's talk with Lina about Will, and a really solid action sequence, this is another fun episode that has me wanting more.
Japanese 2.0 Language, English Subtitles
Sony KDS-R70XBR2 70" LCoS 1080P HDTV, Sony PlayStation3 Blu-ray player via HDMI set to 1080p, Onkyo TX-SR605 Receiver and Panasonic SB-TP20S Multi-Channel Speaker System With 100-Watt Subwoofer.