Video game designing began in the second half of the 20th century and came into prominence with the personal computer and invention of home game consoles. While the first designs were very rudimentary, the industry has developed into a major market. The first companies that specifically worked to design video games began in the 1970s. Today, a number of large companies hire hundreds of employees to make a single game.
The earliest known video game designing occurred on the Electronic Delay Storage Automatic Calculator. A version of tic-tac-toe was developed by a British programmer in 1952.
Allan Alcorn developed Pong in 1972 by programming a rudimentary circuit board as a training exercise for Atari. The company released the game to great success, eventually hiring a number of designers, including Steve Wozniak and Steve Jobs.
The release of the Atari 2600 in 1977 changed the dynamics of video game design. Using the concept of cartridges, this invention allowed designers to use electronic overlays that presented video games in color.
Gunpei Yokoi, who joined Nintendo in 1965, designed a number of famous video games in the late 1970s and early 1980s that changed the direction of the industry. Using more complex formulas that allowed him to present more detailed characters and backgrounds, Yokoi was responsible for the design of Donkey Kong, Mario Bros. and Metroid.
During the 1990s, video game designing was greatly advanced with the creation of 3D elements. Utilizing CD technology and higher-powered computers, designers were able to program 360-degree environments that contained more extensive elements.
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