Level Up Reviews Resident Evil: Revelations - Mania.com



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  • Game: Resident Evil: Revelations
  • Published By: Capcom
  • Rating: M (For Mature)
  • Platforms: Xbox 360, Playstation 3, Wii U
  • Series:

Level Up Reviews Resident Evil: Revelations

The 3DS exclusive finally comes to consoles

By Tim Janson     June 27, 2013
Source: Mania.com

 It’s not often that a new game debuts on a handheld system like the Nintento 3DS and only later appears on consoles but that is indeed the case with Resident Evil: Revelations which was first released on the 3DS back in February 2012, and only now has been released for the PS3 and Xbox 360.  And it’s about damn time as this was probably the best of the recently released horde of RE games that have been wildly inconsistent in terms of their quality.  Thankfully the best RE game of 2012 is now available to a wider audience to experience,

 
The game returns core characters Jill Valentine and Chris Redfield back to the fold albeit with different partners.  The events in RER take place between RE4 and RE5 if you want to be exact after the founding of the Bioterrorism Security Assessment Alliance (BSAA).  Jill teams with her new partner, Parker Luciani to search for Chris Redfield and his new partner, Jessica Sherawat.  Jill and Parker arrive at a large cruise ship, the Queen Zenobia, the last known location of Chris and Jessica. You’ll play as either Chris or Jill with the A.I. controlling their new partners.  The good thing is you needn’t worry about your partners as they can’t be killed.
 
Your explorations of the sea vessel will ooze with tension and atmosphere in more ways than one.  Telltale signs of danger and death are all about you from blood that drips out of ceiling grates to movements that you catch a fleeting glimpse of when you first open the door to a new room.  RE:R truly takes the series back to what fans enjoyed most…a true horrific game where claustrophobic rooms and corridors seem to close in on you and you have to do your best to conserve your limited about of ammunition.  The threats here are not the zombies of old but rather the T-Abyss virus created mutations.  Some of these will shamble about like zombies of old but others have different modes of locomotion and are amorphous in their ability to move about and attack when you think nothing is there.
 
The sections of careful exploration and puzzle-solving are neatly meshed with sections of harrowing battles against waves of misshapen creatures.  In one part, Jill and Parker are rendered unconscious and awake separately, leaving Jill to have to explore for a time by herself.  It’s one of the more taut moments of a game that excels in a high degree of tension.  The corridors are dark and since you can’t look around corners you find your self often inching along until you can look down a new corridor just enough to make sure no surprises are waiting.  You need to look around and examine everything that can be examined.  Useful items (like ammo and keys) can be found in lockers and such and you’ll need everything you can find.  Fortunately there is help in this area thanks to the Genesis Device.  This handheld scanner can detect hidden objects and is invaluable.  Your characters can carry several weapons at once and are upgradable.  They can add additional punch to regular weapons and there are special weapons that can be found as well like rocket launchers.
 
Some noticeable differences between the 3DS and console versions:  Well, oddly enough load times are longer on the more powerful consoles although the 3DS could suffer some minor drop in framerate.  The inventory system is a little more cluttered on the console versions as well and switching weapons is not quite as smooth.  And while it in general is a great port, once you blow up the action on the big screen you can lose some of the background details although if you never played the 3DS version you likely won’t notice.
 
But the consoles do have some advantages.  Infernal Mode is exclusive to consoles and provides a much tougher difficulty setting than in the 3DS version.  Raid Mode returns and is a hugely entertaining co-op mode that sends you through numerous missions blasting your way through enemies, and trying to earn the highest score.   Raid Mode on consoles features more upgrades to locate, providing another advantage over the handheld game. 
 
All in all it’s a great port of a great game with only minor differences.  If you’ve played it on the 3DS it’s probably not worth the $50 investment but if you haven’t, this is your chance to finally play one of the best Resident Evil games of the past few years.

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