Video Game Review

Mania Grade: B+

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  • Platform: GameCube
  • ESRB: Everyone
  • Players: 1-4
  • Online: No
  • Developer: Nintendo
  • Publisher: Nintendo
  • Suggested Retail: $49.99
  • Graphics: B+
  • Sound: B-
  • Gameplay: B+
  • Replay: A-
  • Fun Factor: B+
  • Reviewer’s Wild Card: B+


By James Stevenson     December 07, 2004

© Nintendo

The MARIO PARTY franchise has been one of the most reliable cash cows for Nintendo in recent years starting with its great debut and life on the N64. Now Nintendo is back at it again and has made some significant additions including speeding the gameplay up a bit as well as throwing a microphone into the box to create some voice-activated mini-games.

For those uninitiated into the world of MARIO PARTY, imagine a board game where the goal is to reach a point on the map, spend 20 coins, and acquire a star. The point then moves to a different position on the map. The player with the most stars at the end of the game wins (with coins serving as a tiebreaker). It's not entirely that simple but that's the gist of it.

But who wants to just play a regular old boardgame on their TV? Not most, so that's why Nintendo ends every turn with a mini-game for the four involved players. These games vary from free for alls to team matches. Each of the games is different, easy to learn, but difficult to master and helps to heighten the gaming competition. The reward for doing well is extra coins which can be used to buy the aforementioned stars or do other things on the board.

For those who have played MARIO PARTY, tune back in now. The game does have a few differences. Besides the usual board changes that Nintendo likes to throw in (Day/Night is the main theme this year), there is the very welcome addition of the game running just a bit faster this time which is actually greatly appreciated.

The other huge change in the game is that there is this new microphone that plugs into the GameCube memory card port. This allows for some fun mini-games that require you to answer questions or command a character around a screen. This is actually a fairly neat addition to the game in that it varies up the typical mini-game slate that you have come to expect from the game. All in all, there are 80 new mini-games in MARIO PARTY 6 so it'll take quite a few games to see all of the mini-games.

A word of warning (you MARIO PARTY junkies can tune out again): do not play this game alone or with one other person. It just isn't that fun when you don't have a minimum of three or the ideal four players for the game. This is a party game, and no one likes someone who likes to party alone.

Welcome back fans. As far as the graphics go, the board and mini-games are all colorful and look good, but there is nothing that shall blow you away in this edition of the game. The sound will get on your nerves after hours of gameplay trying to complete a 50-turn game, but it too isn't terrible, and the yells of your friends as you just barely eek out a mini-game should get you a win.

If you like MARIO PARTY and you don't live alone in a cave with not extra players, MARIO PARTY 6 with its microphone will keep you jabbering away.


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