METAL GEAR SOLID: THE TWIN SNAKES - Mania.com



Video Game Review

Mania Grade: B

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Info:

  • Platform: GameCube Exclusive
  • ESRB: Mature
  • Players: 1
  • Online: No
  • Genre: Action
  • Publisher: Konami
  • Developer: Silicon Knights
  • Suggested Retail: $49.99
  • Graphics: B+
  • Sound: B+
  • Gameplay: B+
  • Replay: B-
  • Fun Factor: B+
  • Reviewer's Wild Card: B

METAL GEAR SOLID: THE TWIN SNAKES

One part MGS1, one part MGS2 equals shaken, not stirred.

By James Stevenson     March 31, 2004

When Nintendo announced that its close buddy Silicon Knights would be working with Konami and Hideo Kojima to re-create the original METAL GEAR SOLID for the GameCube, I was a bit confused. Wouldn't the time of that team (behind the excellent ETERNAL DARKNESS) be better spent on an original project? Now that we final have THE TWIN SNAKES, it's clear that it probably would have.


The original METAL GEAR SOLID hasn't aged very well the PlayStation was not kind, and in comparison to METAL GEAR SOLID 2: SONS OF LIBERTY, the game is outright archaic. So what has essentially happened is that the original scenario has been recreated with the engine from MGS2. THE TWIN SNAKES is the definitive archival version of the game that you'll want to play in 20 years, but it isn't like the RESIDENT EVIL remake that makes an old game seem new.


The original METAL GEAR SOLID dealt with Solid Snake infiltrating a base in Alaska and ultimately confronting his twin brother, Liquid Snake. The game was revolutionary and still stands as one of the greatest games the PlayStation One has to offer. THE TWIN SNAKES takes nothing from this, and leave in everything you remember from the game.


What have changed are some minor things. The graphics all look like

A screenshot from METAL GEAR SOLID: THE TWIN SNAKES.

the Xbox version of METAL GEAR SOLID 2 the game is much much prettier. In addition, there are things like the ability to aim a gun from the first-person mode. This helps quite a bit when you are fighting Revolver Ocelot and Psycho Mantis in the game.


The game also features all of the moves from MGS2, including the ability to hold up guards, drop from ledges and do all of the sneaky things added in that game. Also, the guards benefit from the improved AI, and there is still the ability of the enemies to call on the radios for reinforcement. Also, if you knock an enemy out, he won't be able to respond when his boss calls him. Finally, bodies don't disappear anymore you'll actually have to hide them.


All of this makes for a slightly different game experience. However, it's nothing on the level of the GameCube remake of RESIDENT EVIL that drastically altered the game. Much of the things are still the same: the levels, the enemies, Meryl's frequency being on the back of the game case.


The graphics look phenomenal, as the game's engine has been completely updated. I have no complaints here. The voice-overs were re-recorded and sound good, as does all of the music and the sound effects. Everything here has just been brought up to speed nothing astounding, but nothing awful either.


METAL GEAR SOLID: THE TWIN SNAKES is still the same girl you dated in high school, just with a new wardrobe and some nice jewelry. She's still fun to hang out with, but nowhere you haven't been already. It's worth it for fans of the series who want to have the best version of the game possible.




Questions? Comments? Let us know what you think at feedback@cinescape.com.

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