School Rumble Vol. #06 - Mania.com



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Info:

  • Art Rating: A-
  • Packaging Rating: B+
  • Text/Translatin Rating: B-
  • Age Rating: 13 & Up
  • Released By: Del Rey
  • MSRP: 10.99
  • Pages: 186
  • ISBN: 978-0-345-49152-7
  • Size: B6
  • Orientation: Right to Left
  • Series: School Rumble

School Rumble Vol. #06

By Sakura Eries     May 16, 2008
Release Date: July 10, 2007


School Rumble Vol.#06
© Del Rey


Creative Talent
Writer/Artist:Jin Kobayashi
Translated by:William Flannagan
Adapted by:William Flannagan

What They Say
THE REAL RUMBLE!!

The school athletics fair is meant to be a celebration of youth and fitness, but personal grudges, haughty attitudes, and long-standing rivalries have turned healthy competition into all-out war! Will Tsukomoto Tenma's teacher have his revenge for the theft of his cookies? Can Sawachika Eri and Harima Kenji bury the hatchet long enough to compete on the same team? Will hoards of young men get themselves injured just to be seen by the pretty health office nurse? And can the misfits of class 2-C ever hope to defeat the athletic, hard-studying, self-righteous creeps of class 2-D? Here is where it's all decided!

The Review
It's the school athletics fair -- School Rumble style! Rivalries abound between the members of Class 2-C and 2-D, and even their homeroom teachers bear grudges against each other! Wounded pride and the desire for revenge erupt, turning the athletics fair into all-out war! The competition is fierce as the two classes battle it out for first place. However, when an injured Eri falls in the girls' relay, can the men of Class 2-C pull off a come from behind victory in the final event of the day?!

Most high school/middle school manga have some story arc set during the school athletics fair, and in the case of School Rumble, Kobayashi dedicates the entirety of Volume 6 to the event. Obviously, with this cast, this competition is unlike any real Japanese athletics fair. Most of the pages are allocated to the Knights' Battle where just about all the characters jump into the fray. Kobayashi inserts much of his trademark hyperbolic humor into this event (i.e. the ultimate combination attack of Class 2-A, Karen's and Lala's modified wrestling attacks), and I am grateful for Del Rey's explanation of Knights' Battles in the translation notes, which clarifies how the game is actually played. (Honestly, when I got to Chapter 75, I assumed the Knights' Battle was an invention of Kobayashi's.) Unfortunately, with so many students playing a game where they're literally stacked on top of one another, it can be difficult to tell who is saying what although Kobayashi's illustrations do an excellent job of depicting all the frenetic action taking place. As an interesting aside, Karasuma is once again completely absent from the entire volume, and you have to wonder what the guy is up to.

Ten pages of translation notes, trading cards style character profiles, and untranslated preview of volume 7 are included as extras in this volume.

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