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STARGATE ATLANTIS: The Siege

By: Jason Davis
Review Date: Saturday, March 19, 2005

Continuing the threads from the preceding episodes, the Atlantis team is preparing for an invasion force of three Wraith hive ships. While a planet is sought for evacuation, Dr. McKay attempts to reactivate an ancient defense station near the Wraith attack route while Weir prepares to destroy the city to prevent it from falling into enemy hands. On the whole, these stories seem compelling enough to fill an episode with edge-of-the-seat excitement. Unfortunately, the plots are presented with predictable twists, comically overwrought performances, and enough technobabble to confuse the writing staff of a recent STAR TREK series.


Dr. McKay, who at least infuses his scenes with enough sarcastic wit to keep them interesting, suffers the most in this installment. His mission to repair the Ancient's defense station consists of scene after scene of useless jargon tossed off to explain schematics flashed upon computer screens. Not a single syllable of this storyline makes a lick of sense to anyone who isn't a character within the show, and the only point of interest is a vaguely suspenseful spacewalk near the end of the episode. The sad truth is that the poignant finale of this plot is completely undermined by its banal set up and only lackluster storytelling is to blame.


Meanwhile, back on Atlantis, Dr. Weir's problems are slightly less rooted in indecipherable gibberish as she and Dr. Zelenka set about determining the city's fate should the Wraith escape McKay's defenses. Here, the information age takes center stage as the Atlantis crew are unwilling to leave behind the amassed knowledge of the Ancients while fearing for its use in Wraith hands. The episode's only redeeming plot thread rests with this argument, which sadly isn't enough to keep the rest of the ponderous story afloat.


Finally, Major Sheppard must deal with the prejudices of his men in the aftermath of learning that Teyla harbors Wraith D.N.A. The obligatory confrontation occurs up front when her place on a mission is questioned due to the possible security risk of the enemy reading her thoughts. As anyone who's watched TV would expect, there's a fight, which ends with Sheppard reaffirming his faith in Teyla before continuing on the mission. The predictable complications arise on the trip, the expected allegations are reiterated then diffused. Then, like Saturday following Friday, the narrative continues to the point the creators want the viewer to expect, only to be revealed that it's not the case. This is television by the numbers, and STARGATE ATLANTIS should be held to a higher standard.


In the wake of a well-written bottle episode like "Letters from Pegasus", it's disappointing to see part one of a season finale squander a carefully built dam of tension in what amounts to a collection of dramatic cliches. This episode is the antithesis to STARGATE SG-1's daring take on the alternate-reality concept and airing after that spectacular episode does this one no favors. With a little luck, part two of "The Siege" will recover the promise of earlier installments in time for a grand finale, but it's going to take some work to recover from this fumble.



More Content By Jason Davis
Pilot Fishing, part two
(Monday, September 4, 2006)
Pilot Fishing, part 1
(Monday, August 28, 2006)
Sinking My Teeth into Action
(Monday, August 21, 2006)
Musings of a TV Junkie
(Monday, August 14, 2006)
My First Time
(Monday, August 7, 2006)
THE 4400: The Ballad of Kevin and Tess
(Saturday, August 5, 2006)
THE DEAD ZONE: Symmetry
(Saturday, August 5, 2006)
STARGATE SG-1: Flesh and Blood
(Tuesday, August 1, 2006)
Lost in the Village
(Monday, July 31, 2006)
And now for something completely different...
(Monday, July 24, 2006)
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Comments/Responses
1
• Mar 22, 2005, 07:35am •
I think this article would be better if the person writing it had any idea what he was talking about. "The Siege" was a superbe example of what makes a great Sci-fi show, and is a great addition to the Stargate Atlantis, and the Stargate franchise.
"Melodrama"... definition : "referred to romantic plays featuring music, singing, and dancing" Right this was a real Melodrama.
"Technobabble", what are you hoping for? its a sci-fi show that deals with people in another galaxy... I'm sorry you can't understand ficitonal jargon more technical then "I am going to drive to the store".
"Not a single syllable of this storyline makes a lick of sense to anyone who isn't a character within the show" I understood it, and I'm not a character in the show.
"and enough cliches to fill a Wraith hiveship". name three.

This episode was well done and I cannot undestand why it was felt that someone must attempt to tear it to shreds with arguments that had no basis in reality.

• Mar 22, 2005, 08:07am •
I totally disagree on every point with the writer of this article, in fact i didnt like "Letters from Pegasus" and the "technobable" is nothing in this episode compared to what Carter dishes out in SG-1 all the time. In most cases what Carter says is pretty easy to understand anyways (it aint always correct (from what we know today), but it is pretty easy to understand).

I am will go so far as to say that the reason the writer of the article didnt like this epsiode is that he is damn stupid to understand english.

• Mar 22, 2005, 08:08am •
Arggh tons of typos in my comment sorry about that.

• Mar 22, 2005, 11:59am •
"predictable twists" - the only thing I would say could come close to this is the weapon satellite being destroyed, but then if they didnt have it destroyed then there would be no point in The Siege part2 or part3 in season 2.

"enough technobabble to confuse the writing staff of a recent STAR TREK series" - I and any Stargate fans I have spoken to about this episode understood everything that was said, fair enough we are used to a lot of it but if that was the only way then why is it that a bunch of non-SG fans who have also seen it understood pretty much everything as well?

"the only point of interest is a vaguely suspenseful spacewalk near the end of the episode" - no offence but did you actually watch it all?

"The sad truth is that the poignant finale of this plot is completely undermined by its banal set up and only lackluster storytelling is to blame" - again, are you sure you watched it all?

"is television by the numbers, and STARGATE ATLANTIS should be held to a higher standard" - never is a TV episode 100% perfect, there is always little things here and there that bug certain people and I admit there were a few of those in this episode, but it was still an episode of high standard.

"With a little luck, part two of "The Siege" will recover the promise of earlier installments in time for a grand finale, but it's going to take some work to recover from this fumble" - as I have said, this was an amazing episode, I have seen part2, but even if i hadn't I would know that it doesnt need to be amazing to make part1 look any better.

• Mar 22, 2005, 03:46pm •
What the heck!? Are you kidding me? Whoever wrote this article needs to quit watching the show because he/she has no idea whats going on. Stick your your Star Trek bud....a D-? The lowest grade I would have given it was a B-. Not one of the best eps but it wasnt a bad ep by any means. Again...please quit watching the show. Thanks

• Mar 23, 2005, 09:29am •
You know for the most part Stargate Atlantis has been a smart, fast paced, and character driven show. The Siege Pt1 didn't really do it for me either. I mean I'm not saying it was horrable, unwatchable, or that I'm going to quit watching. I just think that some of it was a bit how shall we say blah.

The stuff with Rodney fixing the satalite weapon was just him standing around talking about how he was going to fix it...then he does with a less than tense space walk. Then you have the hunt for a new Alpha site...god did that ever take up to much of an episode that could have spent more time trying to find the wraith in Atlantis with more gun fighting or suspense. Then we had the how much data can we take with us from the Ancient database rift and that was blah to. I mean I'm sure part 2 is going to kick up the action, but I guess this guy was reacting to the almost lack of action in an otherwise eventful show.

• Mar 25, 2005, 07:32pm •
The first part of this episode was good but definently could have been better and should have been. Stargate atlantis should try to fallow in sg1's foot steps and I hope in the future It does I give it a c+.

hfc7036 • Aug 22, 2008, 04:44am •
So, now I just saw this same episode again and I must say that Jason Davis was really wrong for writing that article. It's three years later and here I am writing this because it seems like Mr. Davis had no idea what he was talking about. The writing on this was strong and the intensity of what's to come was actually quite chilling. It's not the best of the lot, but it's a set up episode for sure. These episodes are not nearly as action packed as the episode(s) that follow.

There is one thing that the article tried to hit, but was fogged up by stressful wording. McKay was the best character in the episode. He and Sheppard have really pushed the show. Without that duo, I think the show's future is bleak.

But now, it's three years later and we're looking at the end of a great show. Hopefully, this direct to video deal works as well as Continuum did for SG-1

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