
Wresting the TMNT license from Konami, who've done a pretty poor job on re-creating the world of the Ninja Turtles on consoles in recent years, it's up to Ubisoft's near-illustrious Montreal studio to adapt the forthcoming CGI feature for a multi-platform release. With nunchucks, bo staffs, swords, and sai at the ready (not to mention plenty of pizza...without anchovies of course), TVG headed down to the sewers to get hands on with the anthropomorphic amphibians... For all of the expectations surrounding the game, namely the appointment of having such a successful and highly regarded studio such as Ubisoft Montreal bringing the turtles experience to the consoles, there are obvious signs that TMNT won't reach its potential. One concern is the apparent lack of a two- to four-player mode, which would have undoubtedly harked back to the 1989 classic arcade title that'll be making a return via Xbox Live by the end of the month. Instead, it's a real shame, but for all the teamwork between the turtles in the game, playing TMNT is a one-gamer show...unless you're playing on the handheld platforms, in which case, Ubisoft is promising special multiplayer elements. More....