How to Draw Comic-Book Muscles -

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How to Draw Comic-Book Muscles

By Andrew Dewitt     -
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Often comic-book characters are muscle-bound heroes or terrifically strong behemoths--so learning how to draw basic muscle structure is an extremely important part of creating comic-book illustrations. When you're creating comic-book muscles, realism is not necessarily the main goal: Superheroes and supervillains are larger than life, and can be rippling with enormous muscles.

Step 1

Draw the basic frame for your comic-book character, upon which you will later add the muscles. Use a large, egg-shaped oval for the head. Add the arms with diagonal lines. Create the hands with smaller ovals. Draw the spine with a vertical line. Create the hips with an upside down triangle. Add the legs with diagonal lines coming from the hips. Create the feet with rectangular shapes at the end of the leg.

Step 2

Add the basic muscle groups using oblong oval shapes. Add the shoulder muscles first with large ovals that stretch from the neck area, over the upper corner of the chest, to the upper arm. Attach the bicep to the shoulder with a slightly smaller oval. Add the knees to the middle of each leg with small circles. This will help you anchor the leg muscles.

Step 3

Add the quad muscles to the legs with two large, long ovals that come down from the hips and attach to the tops of the knees. Add the calf muscles with two smaller oval shapes attached below the knees. Add the pectorals with two squared-off ovals on the chest. Create the triceps with an oval smaller than the bicep, above the bicep muscle. Draw the forearm muscles with two long, thin muscles shaped much like the calf muscles.

Step 4

Ink the muscles of the character so that they are crisp and clean. If the character is strenuously using a muscle, add striations with curved lines near the front and back ends of the muscles. Let the ink dry completely, and carefully erase the pencil lines.


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