How to 'Marrow-nize' an image Part 3 -

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How to 'Marrow-nize' an image Part 3

By Adam Thur     August 24, 2002

This is a really natural looking hairdo. What I've done here is colored the hair a type of brown (but left some of the original color as well) and then did some light smudging with a large brush.

After that, I did some fine brushing with a strong brush.

For Outrageous Painted Hair: the following is an intermediate way of doing it. Once you master this, try the advanced ways.

Ever notice how the women in comics always seem to have wind-swept hair? I try to recreate that look in my pieces. This is how to do it.

Again, using the pen tool, create a path that cuts off the hair, and leave her neck and shoulders.

After cutting out the selections from the paths (notice how sharp they are?), you need to fill in the rest of the body. There are many ways to do it. I basically used the smudge tool set to LIGHTEN, and smudged my way through. Then touched it up with paint. I also copied the collar bone and did a fake one.

Not only will you add different hair, but you've also created more of the body.

I start off by choosing a color (one lighter than what you plan on using) and with the paintbrush set at multiply, just paint some hair.I just chose some random hairdo, but make sure it fits the character.

After that, then paint the scalp in and the surrounding areas.

At this stage I smudge it with a large brush, to get an idea of how I want it to look.

This is the most important area. Use a small fine brush for highlights, shadows, and some paint, and for looots of smudging.

Erase some of the edges of the hair and smudge some out (You might end up with some different colors here).

After some colorizing here we have this image with funky highlights and such. Make sure you pay attention to the scalp as well.

After you master this, check out the more advanced tutorials out there.

My favorite area: Light

You might have to be a bit more experienced to handle this, but I think it's still an intermediate skill.

There are soooo many ways to do this.This is only one of them.Just practice.

The way I being is to use another layer, and set it to Color. Then I choose the color and paint the light source (on the right) and paint over the body parts I'd want covered, only to get an idea of where I'd put it.

Then I delete the layer, but remember what I did. Or you could keep it.

What I do is to select the layer, so I won't paint outside of her. Then I set the paintbrush to about 40% and put it at Soft Light. I paint over the areas.

Then I will either go over the brightest areas with the Dodge set at Highlight or with the white paintbrush, set at 80-100%. Pick your choice.

Afterwards, I smudge the lights a little to get them smooth, and try to shape them more to the body.

Play with this technique. I know I'm giving away my secrets here, but try to do two light sources and see what happens. (Delete the layers when you're done, obviously.) Sometimes you can get some pretty amazing results.

This is the end!

I started with this...

and ended with this...!

What I did here was do a light blur, set at Lighten, to give the light a shiny feel.
(Um, pay no attention to her outfit... this isn't a tutorial on wrinkles)

The DCG has been lots of fun. I hope several of the artists use some of this advice. I know I'm giving a lot of my "secrets" away, but it can only help you guys in the DCG.

I'll be interested to see how you, the reader, will change in this. I can't wait to see how this will help you out.

Bye for now!

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