Tsubasa Vol. #10 - Mania.com

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  • Art Rating: A-
  • Packaging Rating: B+
  • Text/Translatin Rating: B+
  • Age Rating: 13 & Up
  • Released By: Del Rey
  • MSRP: 10.95
  • Pages: 185
  • ISBN: 0-345-48430-4
  • Size: B6
  • Orientation: Right to Left

Tsubasa Vol. #10

By Sakura Eries     August 30, 2006
Release Date: July 25, 2006

Tsubasa Vol.#10
© Del Rey

Creative Talent
Translated by:William Flanagan
Adapted by:

What They Say
The godlike being Ashura-O has killed the equally skilled and mighty Yasha-O. But now Asura-O seems depressed. What this means to the country of Shura, none can tell... especially the five friends on a desperate journey through many dimensions to find the memories of Princess Sakura - memories in the form of immensely powerful feathers.

They've been racing from world to world, separated only to be reunited as enemies. Now young Syaoran is at the center of the maelstrom - and only wits, luck, and some help from his friends will save the tiny band from destruction.

The Review
Ashura-o has defeated Yasha-o, and as the body of the fallen warrior disappears, one of Sakura's feathers materializes. The feather is turned over to Syaoran, and Yasha-o takes control of Moon Castle as victor. But when Ashura-o tries to claim the long-sought power of wishes, Ashura-o's wish turns out to be more than the castle can handle. Unable to grant it, the castle crumbles. Wish unfulfilled, Ashura-o strikes another bargain with the Time-Space Witch, a bargain that has unexpected repercussions in the Country of Shara.

Then it's on to the next world for our five heroes. Next stop: Piffle World! This new place is a high tech one with gadgets and cars and flying machines. Speaking of flying machines, Syaoran and company are going to have to learn how to operate these "dragonflies" quickly because there's a race coming up soon and the grand prize is one of Sakura's feathers!

While it is nice to see the heads of the feuding Jinja and Yuka-ku getting together as a result of Ashura-o's bargain with Yuko, I am less satisfied with the outcome of Ashura-o and Yasha-o's fates. Ashura-o and Yasha-o are obviously subject to death, and, in that sense, I wonder how they can be "gods." Obviously, the Shara people revere Ashura-o and Yasha-o as gods, and Yuko interprets her part of the bargain as "making two gods." However, they're still dead, and even Ashura-o says before perishing that "those who pass into the world of the dead will never again return." But even though Yuko can't bring Yasha-o back from the dead, she can still turn him into a god along with Ashura-o? I guess I'm not clear on CLAMP's concept of what a "god" is, and I find their world order confusing.

One other thing about this volume irks me, and that is the fact that Sakura is the only mechanically inept one as they prepare for the Dragonfly Race. It's not as if Kurogane or Syaoran have any experience flying either, but she's the only one crashing. My personal irritation aside, the artwork for the Piffle World is quite reminiscent of the style used in Angelic Layer (everything seems rounded and toylike) -- especially President Tomoyo's flying plushie transport!

Extras in this volume include the 5-page omake "A Trick of the Timetables," and I, like Kurogane, really would like to squash Mokona into a pulp.


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