Mania Grade: B
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- Art Rating: B+
- Packaging Rating: B+
- Text/Translation Rating: A-
- Age Rating: 13 and Up
- Released By: Viz Media
- MSRP: 9.99
- Pages: 192
- ISBN: 978-1421528571
- Size: B6
- Orientation: Right to Left
- Series: Home Tutor Hitman Reborn!
Home Tutor Hitman Reborn! Vol. #16
Home Tutor Hitman Reborn! Vol. #16 Manga Review
By Ben Leary
October 27, 2010
Release Date: July 06, 2010
Home Tutor Hitman Reborn!
© Viz Media
The battle concludes, and a whole new arc begins.
Writer/Artist: Akira Amano
Translation: JN Productions
Adaptation: JN Productions
What They Say
Tsuna wins the Sky Battle and secures the Vongola succession at last. He responds by passing out, though he manages to revive in time to join his friends in a celebration of the victory. But just when things appear to be returning to normal, Reborn gets into a fight with Lambo. Lambo tries to shoot himself with his Ten-Year Bazooka and hits Reborn instead. What happens next launches Tsuna into his most bizarre adventure yet!
With this volume the battle over the Vongola succession comes to an end. I have to say, I'm about ready for that. What I wasn't ready for was a shift into an entirely new storyline with barely a breather. The new material doesn't get far enough for me to say for certain whether I like it yet; but it's a change of pace so I won't complain.
Reborn! started off as a well above average gimmick comedy, and I had a good time reading it. Then it transitioned into a kind of tournament fighter, and it wasn't too bad at that either. Now it's making a second change and becoming something that looks like it won't owe much to either of the previous styles. There's a lot that hasn't been explained yet, so the closest I can come to describing it is to say that it's a time-travel story. I'm easily fed up with time-travel stories. But that's 'cause most of them involve going into the past in order to change something that happened without changing it too much. That quickly degenerates into nonsense. Reborn!, on the other hand, throws the plot ten years into the future. A lot has changed, and most of it for the worse. As Tsuna meets up with the future versions of some of his old friends and subordinates, he starts to piece together what has happened and what it means for him. Now that's a beat I can dance to.
With Tsuna unsure about where he is, what's going on, what went on, and what he's supposed to do about it, most of the volume plays out in a haze of mystery. Amano has always been good at explaining things, but he wasn't telling this kind of story before. With comedy and action you want things to be clear. And you want this kind of story to be clear - but not yet. He takes his time drawing things out. The suspense builds and a sense of foreboding overhangs the plot. At least, it does after the sudden gear change. I think I'm going to like where these new developments are going. I just wish I hadn't been flung into them so suddenly.
I wondered whether Reborn! was going to return to its freewheeling situational comedy or go on with some more fighting. Instead, it curveballed into something else entirely. It may not be what I wanted, but I think it'll turn out to be something I like. I don't know if I'm going to get a lot of laughs out of it. I don't know if I'm going to like the way the characters have changed. But this volume marks a return to storytelling, and I'll always welcome that.
The Haru-Haru interview makes a return, this time featuring Kyoko and Hana.
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