Vermonia Vol. #02 - Mania.com



Manga Review

Mania Grade: B

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Info:

  • Art Rating: B+
  • Packaging Rating: A+
  • Text/Translation Rating: B
  • Age Rating: 12 and Up
  • Released By: Candlewick Press
  • MSRP: 9.99
  • Pages: 208
  • ISBN: 9780763647384
  • Size: B6
  • Orientation: Right to Left
  • Series: Vermonia

Vermonia Vol. #02

Vermonia Vol. #02 Manga Review

By Sakura Eries     January 05, 2011
Release Date: February 23, 2010


Vermonia
© Candlewick Press

Doug releases the Silver Tiger -- awakening his warrior spirit!

Creative Staff
Writer/Artist: YOYO

What They Say
Doug, Jim, and Naomi continue their quest to save their friend Mel and the world of Vermonia from the clutches of evil General Uro. After defeating Sassella, the Stone Monster who turns everything she touches to stone, the three friends, along with the help of Rainbow and Fly, journey to the Telaam village. Meanwhile, Jim must answer the call of his spirit guide and protector, Suiran, the Winged Panther, by defeating the sea monster Ickhaby.

Once released from his spell, Suiran grants Jim his protection and his powers of flight through the gift of a charmed bracelet. The friends reunite in the village of the Telaam, where the Seer Hanata, keeper of the Vermonia tarot cards, divines the future fate of the four young warriors from Blue Star and predicts a difficult yet promising path to rescuing Mel and returning Vermonia to the peaceful rule of Queen Frasinella.

The Review!
Although there are four main characters, Volume 2 focuses on the boys, Doug and Jim. The way the story is going, each of our heroes will have a turn to connect with his or her respective spirit guardian, followed by a chance to shine in the spotlight, and it just happens that Doug and Jim get to go first. As such, it's nonstop action for the boys with a couple flashbacks in between to clarify characters' motives. Meanwhile, the girls stay in the background. Mel remains stuck in her bubble, and a rather contrived turn of events detours Naomi to a different part of the Turtle Realm.

Considering the story has an intergalactic sweep, I thought each guardian spirit would be located on a separate planet, but from the looks of it, they're all in the Turtle Realm. The different tribes inhabiting it, however, are varied enough that each region seems like its own world.
 
As an aside, I've dropped the text grade a notch. Most sound effects were translated in Volume 1 with overlays, but the majority of sound effects in Volume 2 are untranslated. Candlewick does keep up with the nice dust covers and mini posters though.
 
In summary:
The Turtle Realm is under attack, and only by drawing upon the power of their guardian spirits can our heroes from Earth stop it. While the plot is weak in places, this volume does provide plenty of action and adventure as first Doug and then Jim seeks to free his guardian spirit.


 

 


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